1v1v1 Triangle Game
Three players, three little gates in a triangle — everyone defends their own and attacks the other two, and goals only count if you dribble through.
Being outnumbered every time you touch the ball forces the choices that make attackers — take a player on, shield it, and find the open goal.
Set up · 3 actions · before the kids arrive
- Grab: Six cones for the gates, pinnies, and a ball per game.
- Build: Set three 2-yard cone gates in a triangle, 15 to 20 yards apart. Build a triangle for every group of three.
- Place: One player at each gate — that gate is theirs to defend. One ball per game.
Show me the setup picture

One thing to remember: Dribbling at defenders with speed, shielding, finding the open goal — and recovering quickly from offense to defense.
How it runs — the whole game in one sentence
Everyone defends their own gate and attacks the other two — a goal counts only when you dribble through a gate, and the first to five wins.
1Organize the players▾
Coach does
Split into groups of three and send each group to a triangle. Assign every player a gate of their own.
Coach says
That gate is yours. Guard it — and go score on the other two.
2Show the jobs▾
Coach does
Walk the scoring rule — a goal counts only when a player dribbles through a gate. A ball passed or kicked through does not count.
Coach says
You have to dribble through the gate. Kick it through — no goal.
3Play▾
Coach does
Start all the triangles at once and let them race to five. The dribbling rule pushes players to take defenders on quickly and get in behind them to score.
Coach says
Take them on with speed! Head up — find the open gate.
Look for: Eyes up mid-dribble — the player scanning for the most vulnerable gate instead of forcing the one in front of them.
4Switch and repeat▾
Coach does
When a game ends, rotate players to a different triangle for fresh matchups.
Coach says
Game over — new triangle! Fresh legs, first to five.
If it's not working
If nobody can score, walk the gates farther apart while they play — room to attack one defender at a time — then bring them back in.
Want to go deeper? Optional — not needed to run the game.
Why are we doing this?
What are they learning?
How can I change it?
Harder: Swap each gate for one tall cone the players must knock over — now the game rewards passing accuracy.
Next: Four-Goal 1v1 — the same scan for the open goal, now one against one.