RecHero
DrillFrom the drill browser · 10 min

Down and Back Dribbling Game

Two groups dribble across the grid and back through each other's traffic — the first player back each run earns a point, and first to five takes the set.

Dribbling in high-traffic, high-pressure situations while staying in control is the skill — and every part of the foot gets a say.

Ages 4–10Two groups, one ball each10 minCones, balls

Set up · 3 actions · before the kids arrive

  1. Grab: Cones and a ball for every player.
  2. Build: Build a grid about 20 by 20 yards.
  3. Place: Line the two groups up outside the grid facing inward, on two sides that touch — half the team on one side, the other half on the side next to them.
Show me the setup pictureA 20-by-20 grid with two lines of players on adjacent sides facing in, each player with a ball, their paths set to cross in the middle.

One thing to remember: Dribbling in high-traffic, high-pressure situations while staying in control — heads up to avoid collisions, the ball at a close, safe distance, and control with all parts of the foot.

How it runs — the whole game in one sentence

On your command both groups dribble across to the far side and back through each other's traffic — the first player back in each group gets a point, and first to five wins the set.

  1. 1Organize the players

    Coach does

    Split the team into two groups, every player with a ball, and line them up outside the grid facing inward on two adjacent sides.

    Coach says

    Two teams, two sides — you're neighbors, not opposites. Ball at your feet, toes on your line.

  2. 2Show the jobs

    Coach does

    Walk the run — on your command, everyone dribbles to the other side of the grid and back to their starting position, down and back. The two groups cross through the middle. The first player back in each group gets a point, and the first player to 5 wins that set.

    Coach says

    Down and back, quick as you can — first one home in your group scores.

  3. 3Play

    Coach does

    Run the races and play 3 to 4 sets. Keep heads up for awareness and to avoid collisions, and the ball at a close, safe distance — too far out front and it most often hits another player or gets lost.

    Coach says

    Heads up in the middle! Keep it close — a big touch gets swallowed in there.

    Look for: The close touch in traffic — the ball a safe distance from the feet, never so far ahead that it runs into another player.

  4. 4Switch and repeat

    Coach does

    Between sets, change the run — have players turn or cut when they reach the far side, restrict touches to a certain foot or part of the foot (left foot only, outside of the foot only), or place even groups on all four sides for the same game, making the grid a bit larger there and letting them dribble with speed.

    Coach says

    New set — left foot only! First to five takes it.

If it's not working

If the middle turns into a pileup, slide two cones out and grow the grid while they run — more room to steer through — then close it back in as control improves.

Want to go deeper? Optional — not needed to run the game.

Why are we doing this?
The crossing paths make the traffic — two groups sharing one middle means every run is high-pressure dribbling — and the race keeps the speed honest while control decides who actually gets back first.
What are they learning?
Dribbling in high-traffic, high-pressure situations while staying in control — heads up to avoid collisions, the ball at a close, safe distance, and control with all parts of the foot.
How can I change it?

Harder: Restrict the touches — left foot only, or outside of the foot only — or have players turn or cut at the far side before coming back.

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