Six-Cone Passing Drill
Five players cover five cones of a six-cone rectangle — pass the ball, then sprint to the open cone before the next pass opens yours.
Passing, awareness, and movement after the pass — a great warmup, and a sharp way to work passing technique with the movement built in.
Set up · 3 actions · before the kids arrive
- Grab: Six cones and a ball for the group.
- Build: Build a 15-by-25-yard rectangle using the six cones.
- Place: Five players each take a cone, leaving one cone empty — one player starts with the ball.
Show me the setup picture

One thing to remember: Good passing technique — crisp passes with good weight — plus awareness, movement immediately after the pass, and playing in two touch.
How it runs — the whole game in one sentence
Pass to a teammate, then move to the open cone — your old cone opens for the next passer, and the round runs 2 minutes.
1Organize the players▾
Coach does
Put five players on five of the six cones, leaving one empty, and give one player the ball.
Coach says
One cone each — and see the empty one? Whoever passes goes there next.
2Show the jobs▾
Coach does
Walk the loop — pass the ball, then move to the open cone; as the passer moves, their cone becomes the open one, available for the next passer.
Coach says
Pass it, then go — the empty cone is yours. The one you left opens up for the next passer.
3Play▾
Coach does
Run the round for 2 minutes. Watch for good passing technique, crisp passes with good weight, movement immediately after the pass, and playing in two touch.
Coach says
Two touches — crisp passes! The second it leaves your foot, you're moving!
Look for: Movement immediately after the pass — nobody admiring their pass from a standstill.
4Switch and repeat▾
Coach does
Reset and run more 2-minute rounds. For later rounds, resize the field, limit everyone to one-touch passing, or add a combination or 1-2 pass.
Coach says
New round — one touch only this time!
If it's not working
If the passing keeps breaking down, slide the cones out for a bigger rectangle while they play — then bring it back in as the passes connect.
Want to go deeper? Optional — not needed to run the game.