Criss-Cross
Four color teams hold the four corner grids — call two colors, and those teams dribble full speed through the middle to trade grids, first team fully stopped in the new grid takes the point.
Speed with the head up — dribbling into oncoming traffic only works when the ball stays close and the eyes come off it.
Starting at Core — your team is set to mixed.
15 min tonight · Four color teams of 3–6
- Ages 4–12
- Four color teams of 3–6
- 15 min as the drill is written
- Cones, pinnies in 4 colors, 1 ball per player
Grab Cones, pinnies in four colors, and a ball for every player.
Build Build a big 30-by-30 grid, then section off a 7-by-7 grid in each corner.
Place Four color teams of 3 to 6 players, one team starting in each corner grid, every player with a ball. The jersey color is the team.

- 1
Organize the players
Send each color team into its corner grid, every player with a ball. Start with just two teams working against each other.
“Your corner is home. When you hear your color, you're trading homes — fast.”
- 2
Show the jobs
Walk the race — you yell a pair of colors, like "red and blue," and those two teams switch boxes with each other. The job is to dribble to the opponent's grid as fast as they can and stop the ball in it. The first team with the entire team in the opponent's grid and every ball completely stopped wins the point.
“I call it, you cross it. Every teammate and every ball STOPPED in the other grid — first team done wins.”
- 3
Play
Call pairs of colors and award the points. Keep reminding them — heads up and ball close, because they're dribbling into oncoming traffic and must be aware of the players coming toward them.
“Heads up — traffic coming! Keep it close and see them early!”
Look for Eyes up in the traffic — the ball close and the head up before the speed comes up, players seeing the oncoming dribblers.
- 4
Switch and repeat
Keep calling new pairs so every team crosses. Once the control is conquered with two teams switching, make all four teams switch at once — switching diagonally sends all four through the middle. It can get pretty messy, so make sure your players are ready before you attempt it.
“All four colors — GO! Everybody through the middle, heads up!”
If the crossings turn into crashes, stop it and ask what has to come up before the speed does — let them say "heads" — then run it again.
Go deeper · 2 notes
Why it works
The race rewards speed, but the finish line — every ball completely stopped — rewards control, and the oncoming traffic makes heads-up dribbling the only way to have both at once.
What they learn
Dribbling with speed while keeping the head up and the ball close — awareness of players coming toward them.
Where does this come from?
SoccerXpert — their published drill library.
A published drill library. Useful and widely used, but not a governing body — so it fills gaps rather than leading.