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DrillFrom the drill browser · 20 min

4v1 Rondo

Four passers work the ball around one defender in a small square — lose it, and you take the middle.

This is the rondo built for players who are just being introduced to it — the friendly first version of the game.

Ages 8+Groups of 5 (4v1)20 minCones, balls

Set up · 3 actions · before the kids arrive

  1. Grab: Cones and one ball per square, with a supply of spare balls close by.
  2. Build: Build a 10-by-10-yard square — one for every five players, as many squares as you need.
  3. Place: One passer on each of the four sides, outside the square; one defender inside. Passers start with the ball.
Show me the setup pictureA small square with one passer outside each of the four sides, one defender inside, ball with a passer.

One thing to remember: Supporting angles, pass quality and first touch, and feints against a close defender.

How it runs — the whole game in one sentence

The first pass is free; after that the four passers use their space to work the ball around the defender — lose it or badly misplay it, and you trade with the defender.

  1. 1Organize the players

    Coach does

    Give each side of the square one passer and put one defender in the middle. Extra players start their own square.

    Coach says

    One of you on each side. Stay on your side — slide left and right, that's it. One in the middle.

  2. 2Show the jobs

    Coach does

    Walk the opening — first pass free, then live. Show a passer sliding along their side into a supporting angle for the teammate on the ball.

    Coach says

    First pass is free. Then keep it away — slide along your line to help your teammate.

  3. 3Play

    Coach does

    Start it up. Push for quality — crisp passes, a good first touch, and body feints to throw the defender off balance.

    Coach says

    Use all your space! Quick passes, around the middle.

    Look for: Passers sliding into supporting angles before their teammate needs them — help ready ahead of the pass.

  4. 4Switch and repeat

    Coach does

    Trade the defender out whenever they win the ball or a pass is badly missed — the mistake-maker goes in. Restart fast with the free pass.

    Coach says

    Lost it? Middle's yours! First pass free — play!

If it's not working

If feet aren't ready yet, play it with hands — toss and catch, nothing above head height — until the supporting movement shows up, then go back to feet.

Want to go deeper? Optional — not needed to run the game.

Why are we doing this?
Four helpers against one hunter gives players meeting the rondo the space to find supporting angles, sharpen the first touch, and try the feints and fakes that pull a close defender off balance — the same habits every harder rondo will demand.
What are they learning?
Supporting angles, pass quality and first touch, and feints against a close defender.
How can I change it?

Easier: Make the square bigger, or start with the hands version.

Harder: Add a fake before every pass, or cap touches at one or two — break the cap and you defend.

Next: 3v1 Rondo — one passer fewer in a tighter square, two touches at a time.

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