2v2 Plus 4
Two play two in a tight square with four corner teammates waiting — find your outlet, trade places, and keep the ball alive.
Tight space builds composure — keep the ball under real pressure, and when the corner you want is denied, scan for the open diagonal instead of forcing it.
Set up · 3 actions · before the kids arrive
- Grab: Cones, pinnies in two colors, and a few balls.
- Build: Build a 20-by-20-yard square — the size can vary with your team's age and skill.
- Place: Two players from each team stand at diagonally opposite corners, outside the square. The remaining two from each team play 2v2 inside. Ball starts with one inside pair.
Show me the setup picture

One thing to remember: Composure in tight spaces, supporting angles into undefended space, and scanning for where the space is.
How it runs — the whole game in one sentence
The inside pair keeps the ball and plays to a corner teammate; the passer takes that corner, the corner player comes in, and the 2v2 rolls on — a denied corner means swinging it to the most open diagonal.
1Organize the players▾
Coach does
Eight per grid in two teams of four. Each team takes two diagonal corners; the other two from each team start inside.
Coach says
Reds — these two corners. Blues — those two. Two of each inside.
2Show the jobs▾
Coach does
Walk one trade — the inside pair finds a corner teammate, the passer jogs out to that cone, and the corner player dribbles or passes in and plays on with their teammate.
Coach says
Play your corner player, then take their spot. Corners — come in ready to combine.
3Play▾
Coach does
Keep the trades flowing, and watch the denied moments — when defenders cover a corner, the answer is the most open diagonal player, never a forced ball.
Coach says
Move to open up! Corner's covered? Find your diagonal!
Look for: Constant movement to give the ball an option — supporting angles into undefended space before they're needed.
4Switch and repeat▾
Coach does
A defensive steal flips the jobs — winners keep it, losers chase. When the game flows, expand the grid and play 3v3 in the middle.
Coach says
Bigger square, three in the middle each — same jobs!
If it's not working
If the inside pair can't breathe, walk the square a few steps bigger while they play, then bring it back in as the composure comes.
Want to go deeper? Optional — not needed to run the game.
Why are we doing this?
What are they learning?
How can I change it?
Easier: Make the square bigger.
Harder: Limit the number of touches.
Next: 5 Pass Possession Game — count your passes in the open field, then cash them in.