RecHero
DrillFrom the drill browser · 10 min

2v1 Attacking Rondo

Two attackers keep the ball from one defender, then pass to their teammate next door — and the passer follows the ball to keep the numbers up.

Playing with a numbers-up advantage is what makes possession work — good passing, receiving, and opening up space to find the free teammate at the right moment.

Ages 9+Groups of 5 (2v1 + 1v1)10 minCones, pinnies, 1 ball per group

Set up · 3 actions · before the kids arrive

  1. Grab: Cones, pinnies for the two defenders, and a ball per group.
  2. Build: Build two 10-by-10-yard squares side by side, sharing one edge.
  3. Place: Two attackers and one defender in one square; one attacker and one defender in the other. Ball starts with the pair.
Show me the setup pictureTwo adjacent squares — two attackers and a defender in one, a single attacker and defender in the other, ball with the pair.

One thing to remember: Passing, receiving, and keeping possession in a numbers-up situation — and creating space to exploit at the right moment.

How it runs — the whole game in one sentence

The two keep the ball from one defender, then find the lone attacker next door — the passer follows the pass, and a new 2v1 starts in that square.

  1. 1Organize the players

    Coach does

    Split into groups of five — three attackers, two defenders in pinnies. Two attackers and a defender in one square, one of each next door.

    Coach says

    Two attackers and a defender here — one of each next door. Ball starts with the pair.

  2. 2Show the jobs

    Coach does

    Walk one sequence — the pair keeps it from their defender; the lone attacker next door keeps making runs to get free; when the pass goes over, the passer follows it in.

    Coach says

    Pair — keep it, then find your teammate next door. Passer — follow your pass. Next door — keep moving to get free.

  3. 3Play

    Coach does

    Let the pattern run — 2v1, pass across, follow, new 2v1. Keep the emphasis on clean passing and receiving.

    Coach says

    Keep it moving — when the window opens, play it across and go!

    Look for: Attackers creating space before the pass — the lone attacker working free, not standing and waiting.

  4. 4Switch and repeat

    Coach does

    Let the game flip itself — when the defenders win the ball, they hold possession and the attackers work to win it back, then the 2v1 pattern starts again.

    Coach says

    Defenders — won it? Now you keep it! Attackers — win it back.

If it's not working

If the passes keep dying, walk the squares a few steps bigger while they play — more room buys the pair time — then bring them back in.

Want to go deeper? Optional — not needed to run the game.

Why are we doing this?
The numbers-up square makes possession achievable, and the pass into the 1v1 square is the point — opening up and finding a teammate at the right moment is the skill, and following the pass is what keeps the advantage alive in the new square.
What are they learning?
Passing, receiving, and keeping possession in a numbers-up situation — and creating space to exploit at the right moment.
How can I change it?

Easier: Make the squares bigger.

Harder: Move up in numbers — 3v2 and 2v2, or 4v3 and 3v3 — in bigger squares.

Next: 2v1 and 1v1 Possession Game — the same two squares, now with a pass count to earn the ball across.

Something off with this card?