RecHero
DrillFrom the drill browser · 15 min

4v2 Angle of Support

Four passers keep the ball from two defenders — and when the defenders win it, the whole game jumps to the next square.

Early support, good angles, and the right supporting distance are what keep possession, and this game asks for all three on every single pass.

Ages 9+Two teams of 4 (4v2)15 minCones, pinnies, balls

Set up · 3 actions · before the kids arrive

  1. Grab: Cones, two colors of pinnies, and a few balls.
  2. Build: Build two 18-by-18-yard squares that share one side.
  3. Place: Four reds and two yellow defenders in one square; the other two yellows wait in the far square. Ball starts with the reds.
Show me the setup pictureTwo equal squares sharing a side — four reds and two yellow defenders in one, two yellows waiting in the other, ball with a red.

One thing to remember: Early support, angle and distance of support, and movement without the ball.

How it runs — the whole game in one sentence

Four keep it from two; when the defenders win it, they play it to their teammates in the far square and follow it over, and two from the losing team chase in as the new defenders.

  1. 1Organize the players

    Coach does

    Split into two teams of four in pinnies. Send four reds and two yellow defenders into one square; the other two yellows spread out in the far square.

    Coach says

    Reds, this square is yours. Two yellows in with them — other two yellows, far square, and stay moving.

  2. 2Show the jobs

    Coach does

    Walk one round — the reds pass and give the ball two ways out; when a yellow wins it, they play it across, both yellows join that square, and two reds chase in as the new defenders.

    Coach says

    Passers — give the ball two options, always. Defenders — win it, play it across, then go join it.

  3. 3Play

    Coach does

    Start the 4v2 and let the pattern run. Everyone moves at all times — even the two waiting in the far square should be working into supporting spots.

    Coach says

    Support early — be there before the ball is! Move, even without it.

    Look for: Support arriving before the pass — triangles forming around the ball ahead of the receiver's first touch.

  4. 4Switch and repeat

    Coach does

    Let the transfer do the rotating — every steal sends two defenders across and pulls two new ones in. Keep the tempo up so the game stays dynamic.

    Coach says

    Won it? Play it across and follow! New defenders — in you go!

If it's not working

If the passing keeps dying, walk the cones out a few steps while they play — more room slows the pressure — then bring them back in once it flows.

Want to go deeper? Optional — not needed to run the game.

Why are we doing this?
Possession here never sits still — the ball, the defenders, and the jobs all move from square to square, so support has to arrive early, at an angle the defender cannot reach, and at the right distance. Even the players waiting are playing: finding the supporting spot before the ball arrives is the whole skill.
What are they learning?
Early support, angle and distance of support, and movement without the ball.
How can I change it?

Easier: Make the squares bigger.

Harder: Limit the number of touches.

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