RecHero
DrillFrom the drill browser · 20 min

Small-Sided Finishing Game

Defenders let shots fly from their half, forwards hunt every rebound, and the spare balls behind each goal keep the game from ever stopping.

Shooting and finishing improve by volume — quick shots taken on half chances, and forwards trained to follow every strike in for the rebound.

Ages 9+4v2 in each half, plus keepers20 minCones, balls, 2 full-size goals

Set up · 3 actions · before the kids arrive

  1. Grab: Cones, plenty of balls, and your two goals with keepers.
  2. Build: Build an area about the size of the penalty area — 18 by 40 yards — with a goal on each end. Mark the center point with cones, and taper each sideline in toward the goals; the shape keeps players out of bad shooting angles.
  3. Place: Four defenders and two attackers in each half — everyone stays on the side where they start — with spare balls behind each goal for quick restarts.
Show me the setup pictureA penalty-area-sized field with tapered sidelines, a goal and keeper on each end, a 4v2 in each half, and spare balls waiting behind both goals.

One thing to remember: Shooting and finishing — quick shots off limited touches, taking half chances, and following rebounds in on the keeper.

How it runs — the whole game in one sentence

Defenders shoot from their half the moment they can, forwards follow every shot in for the rebound, and the keepers and spare balls keep play rolling.

  1. 1Organize the players

    Coach does

    Set up a 4v2 in each half — four defenders and two attackers — with a keeper in each goal. Everyone stays on their starting side all game.

    Coach says

    Four and two in each half — your side is your side all game. Keepers, you run the restarts.

  2. 2Show the jobs

    Coach does

    Walk the jobs — the defenders must shoot from their half; the forwards follow every shot and finish the rebounds; when a keeper recovers one, they distribute quickly to their defenders and play continues; a ball over the goal means a new ball comes in fast from behind it.

    Coach says

    Defenders — shoot from your half; don't wait for perfect. Forwards — follow every shot in for the rebound.

  3. 3Play

    Coach does

    Keep the tempo high and the restarts instant. Encourage half chances and limited touches before shooting — this game is shots.

    Coach says

    Shoot! You miss every shot you don't take!

    Look for: Forwards moving on the strike — following every shot in and getting to the keeper's face for the rebound.

  4. 4Switch and repeat

    Coach does

    Run the next round with the touch restriction — defenders get three touches, forwards just one — and watch the shots come quicker and the chances multiply.

    Coach says

    New round — three touches back there, one up front. Quicker shots!

If it's not working

If the shots won't come, cap the touches — three for defenders, one for forwards — and the half chances start getting taken.

Want to go deeper? Optional — not needed to run the game.

Why are we doing this?
The tapered sidelines quietly keep every shot at a real angle, and the rules make volume unavoidable — defenders must shoot from their half, forwards must follow everything in, and spare balls behind each goal mean the game never stops long enough to get careful.
What are they learning?
Shooting and finishing — quick shots off limited touches, taking half chances, and following rebounds in on the keeper.
How can I change it?

Harder: Cap the touches — defenders three, forwards one — for quicker shots and more opportunities.

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